ArcheAge is an MMORPG developed by Korean developer Jake Song and his development company, XL Games. The game was released in Korea on January 15, 2013, Europe and North America on September 16, 2014. ArcheAge is described as a "sandpark" MMORPG, which the developers say is a hybrid of the open content style of a "sandbox" game and the more structured play experience of a "themepark" game.
In addition to traditional combat settings, ArcheAge offers naval combat in such settings where players have to secure trade routes or engage in sea-land battles. Ships need to be built and equipped with weaponry and manpower and fights can be between players or against sea monsters.
Crafting - The crafting system in ArcheAge is extensive, allowing crafting of, among other things, equipment, food, vehicles, and furniture for the player-owned homes. Crafting grants players "proficiency" levels, which unlock new crafting options.
Housing - The housing system allows players to construct buildings in designated, non-instanced zones throughout the world using a free-placement method.
Mounts and Pets - ArcheAge has a pet system with pets being bought as babies and trained to grow into mounts or battle companions.
Criminal justice - ArcheAge contains a judicial system with player run courts. Players can choose to answer jury summons and judge players who have committed crimes of theft or murder.
Questing - The early-bird system lets players submit quests which are not yet completely finished, in exchange for reduced experience rewards.
Skills - The skill system of ArcheAge is very flexible as one chooses three basic skill types from a selection of ten and can thus can create one's own "class" which is then leveled based in improvement.